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Enzo is an adaptive mesh refinement (AMR), grid-based hybrid code (hydro + N-Body) which is designed to do simulations of cosmological structure formation. It uses the algorithms of Berger & Collela to improve spatial and temporal resolution in regions of large gradients, such as gravitationally collapsing objects. The Enzo simulation software is incredibly flexible, and can be used to simulate a wide range of cosmological situations with the available physics packages.
Enzo has been parallelized using the MPI message-passing library and can run on any shared or distributed memory parallel supercomputer or PC cluster. Simulations using as many as 1024 processors have been successfully carried out on the San Diego Supercomputing Center's Blue Horizon, an IBM SP.
ZEUS-MP is a multiphysics, massively parallel, message-passing implementation of the ZEUS code. ZEUS-MP offers an MHD algorithm that is better suited for multidimensional flows than the ZEUS-2D module by virtue of modifications to the method of characteristics scheme first suggested by Hawley & Stone. This MHD module is shown to compare quite favorably to the TVD scheme described by Ryu et al. ZEUS-MP is the first publicly available ZEUS code to allow the advection of multiple chemical (or nuclear) species. Radiation hydrodynamic simulations are enabled via an implicit flux-limited radiation diffusion (FLD) module. The hydrodynamic, MHD, and FLD modules can be used, singly or in concert, in one, two, or three space dimensions. In addition, so-called 1.5D and 2.5D grids, in which the "half-D'' denotes a symmetry axis along which a constant but nonzero value of velocity or magnetic field is evolved, are supported. Self-gravity can be included either through the assumption of a GM/r potential or through a solution of Poisson's equation using one of three linear solver packages (conjugate gradient, multigrid, and FFT) provided for that purpose. Point-mass potentials are also supported.
Because ZEUS-MP is designed for large simulations on parallel computing platforms, considerable attention is paid to the parallel performance characteristics of each module in the code. Strong-scaling tests involving pure hydrodynamics (with and without self-gravity), MHD, and RHD are performed in which large problems (2563 zones) are distributed among as many as 1024 processors of an IBM SP3. Parallel efficiency is a strong function of the amount of communication required between processors in a given algorithm, but all modules are shown to scale well on up to 1024 processors for the chosen fixed problem size.
Modern N-body cosmological simulations contain billions ($10^9$) of dark matter particles. These simulations require hundreds to thousands of gigabytes of memory, and employ hundreds to tens of thousands of processing cores on many compute nodes. In order to study the distribution of dark matter in a cosmological simulation, the dark matter halos must be identified using a halo finder, which establishes the halo membership of every particle in the simulation. The resources required for halo finding are similar to the requirements for the simulation itself. In particular, simulations have become too extensive to use commonly-employed halo finders, such that the computational requirements to identify halos must now be spread across multiple nodes and cores. Here we present a scalable-parallel halo finding method called Parallel HOP for large-scale cosmological simulation data. Based on the halo finder HOP, it utilizes MPI and domain decomposition to distribute the halo finding workload across multiple compute nodes, enabling analysis of much larger datasets than is possible with the strictly serial or previous parallel implementations of HOP. We provide a reference implementation of this method as a part of the toolkit yt, an analysis toolkit for Adaptive Mesh Refinement (AMR) data that includes complementary analysis modules. Additionally, we discuss a suite of benchmarks that demonstrate that this method scales well up to several hundred tasks and datasets in excess of $2000^3$ particles. The Parallel HOP method and our implementation can be readily applied to any kind of N-body simulation data and is therefore widely applicable. Parallel HOP is part of yt.
ZEUS-2D is a hydrodynamics code based on ZEUS which adds a covariant differencing formalism and algorithms for compressible hydrodynamics, MHD, and radiation hydrodynamics (using flux-limited diffusion) in Cartesian, cylindrical, or spherical polar coordinates.